Tuesday, 15 January 2019

Requirements for a Moving Image Production

                                  Requirements for a Moving Image Production


Type of production- Our short video was a Moving Image Production, it was a 90 seconds long and it was designed and made for a website called "Depict"- which was also our way of distributing it; as we uploaded our video on their platform, hence getting our video out there. Other types of Moving Image Media Products are fully fledged films and adverts, the distribution methods they use are cinemas and or TV's (plus illegal streaming websites).

Source of finance- The type of funding for a film, television and other moving image productions is often from a rich person who directs and or just funds the film in order for a profit, it also is commonly done by big companies such as Disney and Warner Bros - but sometimes its a large group of people putting together their money. Our video was through our college equipment, so it didn't cost us anything.

Requirements- You will always have to pay for actors, as well as editors and camera men, etc. props also come into the cost, and can often cost the most out of everything depending on what your film is about. the location you shoot at is also important as you will need to rent the land off from the owner - which can sometimes cost insane amounts, but it often comes out to be worth it. For my Depict groups project we spent absolutely no money, as we borrowed our equipment from the Skills area in our college - if not for this it would have cost us hundreds of pounds for the project. But our Teacher also bought us some props for us such as Fake Wine and Fake Moustaches - probably overall costing 3 pound. In the real movie business it often costs millions and millions of pounds to reach all the requirements, an example is that Star Wars the Last Jedi costed £440 million - and that's just for the film alone.

Time- Our timeframe was a month to make the video, and we used every second we had to make our video as perfect as possible - we didn't struggle with the time really. When you don't meet deadlines in the professional media industry you'll slow down the production of the film and likely cost the company lots of money - and you'll also likely get fired. And I did meet dead lines in my class. professional film companies can often spend many years making a film, a good example is that Batman Vs Superman took a good 4 years to make. While our low-budget short film took around a month.

Personnel- Our team has 4 people, my role was mainly the actor and editor/ music guy, I did drama in school so I had experience with acting, our resourcing was from east Norfolk, availability was always good, the entire project costed us nothing, I'm not too sure any of us have CVs. In the professional media industry there are always often thousands of people needed to make a film, as things such as producers, actors, editors, and much more have to factor in. An example is that in Avengers Infinity War it was well into the thousands - unfortunately I wasn't able to find an exact number.

Facilities- We needed cameras and lights, as well as other essentials you'd expect someone to need when making a short movie. A lot of equipment was available to my group for the depict video, for example there was so much that I didn't know most of it. We obtained it by getting it from a man at skills in our college. In the professional media industry they obtain their equipment by buying it, because they will often always have the money to do so - but they can often rent them from a big business. An example is that Michal Bay and his team buy all his equipment, as it costs less in the end as he makes lots of films.

Materials-  We needed props and a place to film, we got them all from the college from the same person at skills. We didn't spend any money on them, but the college obviously did so it costed them lots of money I'd assume. Renting a location to film in is where problems come from sometimes, as if you wreck anything you'll have to pay back the person who owns the land, so you'll have to financially think of that. A good example is how in The Amazing Spiderman 2, they film it in New York - and they had to cut off the main town square for a long time while as they filmed it, and in the process they caused a lot of frustration and businesses in the area lost money, hence it costed them a lot of money.

Contributors- In our short film we didn't really have any contributors, but our teacher did give us advice on things to do - but there wasn't much else. In a big budget film industry they have a lot of contributors, such as set designers and sound artists. But a very good example is that in Star Wars: The Force Awakens, they hired people to be on set while filming to tell the director JJ Abrams how to make the film more authentic to the old films - and as a result it made the film very authentic to the old films.

Locations- We used the media room in our college, which had a green screen available - but we didn't use it. In big budget films there will often be a lot of green screen, hence meaning some films wont even ever really need a location and will sometimes literally just be in one room with greenscreen, some films wont even have that because they're animated. But when a big budget film does use a location, it will often cost lots of money, an example is that in the TV show the Walking Dead, they often film on busy roads or forests, which hardly have any CGI, and they will often pay quite a lot to section of this area to film, usually into the thousands.

Codes of practice and regulation - A regulatory agency (also regulatory authority, regulatory body or regulator) is a public authority or government agency responsible for exercising autonomous authority over some area of human activity in a regulatory or supervisory capacity. An independent regulatory agency is a regulatory agency that is independent from other branches or arms of the government. The Office of Communications, commonly known as Ofcom, is the UK government-approved regulatory and competition authority for the broadcasting, telecommunications and postal industries of the United Kingdom.

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